
VRayMtl, the standard V-Ray material, gets a new integrated Thin Film layer for creating iridescent materials like soap bubbles and oil spills: effects previously only achievable via an OSL shader. Updates to VRayMtl, VRaySky, the Dome light and the VFB Suggested use cases range in scale from fences to chainmail and rattan to the micro-structure of fabrics. Unlike instancing, no extra memory is used by the repeating geometry – only the source mesh is loaded – making it possible to have “billions of polygons without any impact on the memory consumption”. However, it does include the other main new feature in V-Ray 6 – the VRayEnmesh modifier, which covers the surface of an object with repeating geometry, in a way analogous to tiling a texture. The initial beta does not include Chaos Scatter, the new object scattering system originally rolled out in Corona 8 for 3ds Max and Cinema 4D earlier this year. The release makes Cinema 4D the latest host application to get the new features from V-Ray 6, following the release of V-Ray 6 for 3ds Max and V-Ray 6 for Maya. V-Ray Enmesh generates repeating surface geometry without instancing New features in the latest major version of the renderer include V-Ray Enmesh, Chaos’s system for repeating geometry across the surface of an object without instancing, and procedural clouds in V-Ray Sky.Ĭhanges unique to the Cinema 4D edition include the option to convert existing V-Ray materials to the new V-Ray Node materials and support for rendering particles, including those generated by X-Particles.

Which can be found under Render Setting – Effects – VrayBridge.Orignally posted on 23 August 2022 for the beta, and updated with details of the stable release.Ĭhaos has released V-Ray 6 for Cinema 4D. The material can also be adjusted in the C4D Material manager,Īll render settings are lcoated in the Vraybridge render setting tabs. All light, camera, material and tag settings can be adjusted in the C4D Attribute manager. You can render in the perspective Viewport and in the picture viewer as you would normally in Cinema 4D. VRAYforC4D is used very much as the usual Advanced Render Workflow within Cinema 4D, though the Material and Render Settings are slightly different due to other features and additional options. This includes early stage GPU functionality in addition to the powerful and well established CPU rendering. V-Ray for C4D v3 now incorporates the latest render engine and toolset from Chaos. Vray for Cinema 4D by LAUBlab KG brings the features, power and reliability of Vray into Cinema 4D.

It enables you to use V-Ray directly within Cinema4D using the typical C4D like workflow. Free Download V-Ray for Cinema 4D also known as VRAYforC4D is the Cinema4D native incarnation of this great engine.
